ExuvianceProfSheerRefiningFluidPac1_25019998_x450 | Exuviance Sheer Refining Fluid SPF35 – 50ml

ProEXR File Description

=Attributes=
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (float)
B (float)
CAPS.blue (float)
CAPS.green (float)
CAPS.red (float)
G (float)
R (float)
alpha.blue (float)
alpha.green (float)
alpha.red (float)
coat.blue (float)
coat.green (float)
coat.red (float)
coat_direct.blue (float)
coat_direct.green (float)
coat_direct.red (float)
coat_indirect.blue (float)
coat_indirect.green (float)
coat_indirect.red (float)
diffuse.blue (float)
diffuse.green (float)
diffuse.red (float)
diffuse_direct.blue (float)
diffuse_direct.green (float)
diffuse_direct.red (float)
diffuse_indirect.blue (float)
diffuse_indirect.green (float)
diffuse_indirect.red (float)
object_mask1.blue (float)
object_mask1.green (float)
object_mask1.red (float)
shadow.blue (float)
shadow.green (float)
shadow.red (float)
shadow_diff.blue (float)
shadow_diff.green (float)
shadow_diff.red (float)
shadow_mask.blue (float)
shadow_mask.green (float)
shadow_mask.red (float)
specular.blue (float)
specular.green (float)
specular.red (float)
specular_direct.blue (float)
specular_direct.green (float)
specular_direct.red (float)
specular_indirect.blue (float)
specular_indirect.green (float)
specular_indirect.red (float)
transmission.blue (float)
transmission.green (float)
transmission.red (float)
transmission_direct.blue (float)
transmission_direct.green (float)
transmission_direct.red (float)
transmission_indirect.blue (float)
transmission_indirect.green (float)
transmission_indirect.red (float)